We lately talked to Grinding Gear Games' co-founder Chris Wilson and asked him whether he minds the comparisons between Path of Exile and Diablo and also the answer is no way. Rather the contrary, actually - he finds them to be flattering.
Heck, just launching an ARPG is in itself a get in touch with for comparisons to Blizzard's iconic franchise. No matter whether you enjoy it or hate it, Diablo is widely regarded as the benchmark for hack 'n slash ARPG titles and should you can not a minimum of match it - you might also not launch it.
Wilson reminded that Path of Exile's improvement has been heavily influenced by other ARPG titles and that ignoring Diablo's legacy would be foolish, if not possible. He went on saying that mentioning Diablo inside the exact same sentence with Path of Exile(POE Items) can be a compliment of its personal and we can not disagree.
Although it is quick to disregard the query as nothing but a petty jab, it truly speaks volumes of how tiny Grinding Gear came to challenge large Blizzard. Undertaking it at their own game no much less, will not be something many would dare to contemplate, let alone attempt. Wilson and Co, nevertheless, did just that and did way extra than just living to inform the tale.
"It's actually cool to possess gone from a garage with 3 random youngsters to a studio which has created a game individuals evaluate in that method to such an excellent game", Wilson added. Naturally, Grinding Gear's group has grown substantially considering the fact that these days but it is still nowhere close to Blizzard levels, which makes Path of Exile's plight much more impressive.
Armed with an uncompromising focus on the improvement of a top quality ARPG along with a wholesome attitude towards the competition, David took around the Goliath and held its personal, carving out a large chunk from the Diablo pie. They are far from done too, as the game's PlayStation 4 version is due sometime in February 2019, and Grinding Gear announced plans to beat Path of Exile: Betrayal's launch record of 188,970 players.
Wilson reminded, on the other hand, that for all their similarities, Path of Exile's "hard-core slant" is exceptional to the game, major to players calling it Path of Excel. "That's not one thing other studios could actually afford to do, considering that they'd probably make additional cash targeting a mainstream audience."
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